Can Reality Composer Pro's Scene be driven programmaticly?

such as a human model, use code to let him walk to a certain position?

Answered by mike_at_helium in 757219022

See these:

https://developer.apple.com/documentation/realitykit/building_an_immersive_experience_with_realitykit https://developer.apple.com/documentation/realitykit/charactercontrollercomponent

Also interested in this especially for pathfinding/environment mapping. I assume you could theoretically play Animations and then move it around but that seems kind of "hacky" in a way, wish Reality Composer Pro had something like ragdoll support.

Using Unity with PolySpatial (when it becomes available) might be an option but I don't think you can integrate Windows with it.

Accepted Answer

See these:

https://developer.apple.com/documentation/realitykit/building_an_immersive_experience_with_realitykit https://developer.apple.com/documentation/realitykit/charactercontrollercomponent

Can Reality Composer Pro's Scene be driven programmaticly?
 
 
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