I am running the RoomPlan Demo app and keep getting the above error and when I try to find someplace to get the archive in the Metal Libraries my searches come up blank. There are no files that show up in a search that contain such identifiers. A number of messages are displayed about "deprecated" interfaces also. Is it normal to send out demo apps that are hobbled in this way?
Could not locate file 'default-binaryarchive.metallib' in bundle.
I am still getting the error but on the latest Mac and IOS 17.0. I get a message. "Could not locate file '.' in bundle. Class for component already registered Registering library () that already exists in shader manager. Library will be overwritten."
These logs come from RoomPlan initializing RealityKit. Feel free to ignore them.
okay, I am still getting the error. Where do I find the prebuilt default metallic to put in the bundle where is it documented as being necessary? How does it get attached to the 'bundle" at build time?
I'm using RealityKit directly. How can I get rid of this message?
I'm getting the same error(s) as described above. I'm trying to get my app ready for Test Flight review to move to Beta trails. The comment to 'ignore' doesn't help me. Can I submit the app with the errors? This needs resolution or clear direction to circumvent.