My app uses RealityKit with an arView with World tracking and a scene construction mesh. Working well.
As I understand it, the default camera selection using ARIkit, is ultra wide camera. However, in the camera app, there is a 0.5 option to increase the field of view further.
Is there any way to enable this 0.5x option using code? Or any control over FOV using RealityKit and a mesh?
Thanks!