Please help me here in xcode app it shows an error in ‘GL/glut.h’ file not found What is the solution?on MacBook Air
Problem with GL in xcode
Did you link the install of Glut with the application? Go into Xcode and select [Application]->[Build Phases]->[Link Binary with Libraries] and add the Glut or Glue install.
Honestly, though, if you're doing any sort of C++ OpenGL development you should go through Cmake to build Xcode files for you. I found linking C++ libraries in Xcode to be laborous.
Where do I get a library from GLUT?
OpenGL support was retired back around macOS 10.14.
Various of the GL support was retired back around OS X 10.9, and GLUT (OpenGL Utility Toolkit) was then used.
How much code-level work do you want to do here?
You can try setting your deployment target version back in Xcode. Maybe that gets you working?
Or can make some code changes: maybe one or the other of the following helps pick up the necessary GL definitions:
#include <GLUT/glut.h>
#include <OpenGL/gl.h>