Bringing visual elements from imperative to declarative paradigm

UIViews can be wrapped and used in SwiftUI. But guess what other visual elements are there that can't be wrapped? Sprites! Do you thing wrapping SKNode in similar way even make sense, also with performance considerations? For a start it could bring back physics introduced in UIKit and lacking in SwiftUI, with even more options... Have you ever thought about it, and what were your thoughts?

Bringing visual elements from imperative to declarative paradigm
 
 
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