I'm new to iOS Development (Coming from being a web dev who made games via JavaScript).
I was wondering how does one properly read and understand the documentation for SpriteKit? I do know how to code in Swift, but particularly it is very hard for me to read and understand how to use these Apple Developer Documentations.
If there is anyone out there that knows some useful tutorials or tips on how to read and understand the documentation to a point of understanding how and where I can write my code, I would be very appreciated for the help.
You can find the book 2D Apple Games by Tutorials at the following URL:
https://github.com/raywenderlich/deprecated-books
SpriteKit hasn't changed much since the book came out. The biggest issue you'll have to deal with is Xcode changes.
The following sites has some introductory articles on using SpriteKit:
https://www.checksimgames.com/