LiDAR Required Device Capability

Hi,

Is there a way to set LiDAR as a Required Device Capability ?

Accepted Answer

I don't think there is, but you can show users with devices that don't support lidar a view saying your app won't work on their device.

You can check if the user's device supports lidar like this:

import ARKit

let supportLiDAR = ARWorldTrackingConfiguration.supportsSceneReconstruction(.mesh)
guard supportLiDAR else {
    print("LiDAR isn't supported here")
    return
}

https://stackoverflow.com/questions/66383288/check-if-ios-device-has-lidar-in-swift

Would this one help? Ensuring device support static var isSupported: Bool

LiDAR Required Device Capability
 
 
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