What would cause a build error on all the files in the "Native" folder in the Classes folder if there is no Native folder in the Classes folder? They are not hidden folders either. I don't understand how to fix errors on files that don't exist.
This is a Unity build, specifically an unedited template, so it's something about my setup.
Mac OS 12.4, Xcode 13.4.1, Unity 2022.1.4f1