Reality Composer interactivity issues

I'm having some issues with Reality Composer (the latest v1.5 with the latest Xcode beta) and I just wanted to check if these are known issues.

I have an image of a printed map which I'd like to turn into an AR-based interactive map. Something simple, where I tap a pin on the map, and details about that location move up from beneath the map, then move back out of view. The map, the pin and the location information are all separate flat images, and I'm using a horizontal anchor. Unfortunately, it seems that simple bugs are stopping this from working at all.

Say I set the pin to respond to a Tap. If I use the "Move, Rotate, Scale to" action to move a second object (location info) up, then add a Wait Action, then another "Move, Rotate, Scale to" to move the info object back down to its original position. The result: the info object doesn't initially move up as far as it should, and the second "Move" pushes the info object away and out of sight completely.

If I try another approach, using the Show and Hide actions (using "Move from below" and "Move to below" as the Motion type), and again with a Wait in the middle, it works the first time, but subsequent taps cause the info object to simply appear, with no incoming animation, and then the outgoing animation works correctly.

Is it just something wrong with my system, or is this broken? If I don't try to move objects around (i.e. Show/Hide with "No Motion") then I have more luck, but I'm feeling pretty constrained.

Thanks in advance for all help with this.

Reality Composer interactivity issues
 
 
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