Xcode 13, something broke, nothing compiles, includes no longer find .h files?

Hey

So I was developing on... xcode 12, or 11? Not sure. I don't do much dev on apple lately, but in past I was able to run my c++ projects cross platform on windows/linux (cmake) and xcode.

On latest xcode 13.3.1 something weird changed and I cant figure out how to un-change it.

In general it's down to my imports.

I have import like

#include "someFolder/lalala/folder/file.h"

but on mac now apparently I have to...

#include "../someFolder/lalala/folder/file.h" instead

Which is a little problematic given... 1500+ .h/cpp files etc...

How/why/how can I go back to old way of "pathing" my files?

I noticed that if I click on file & look at Identity & type I can sorta "change" the location of file, to relative to parent/group/etc. But none of them "fixes the issue".

Can any1 suggest anything?

Bump, I still cant compile anything. My includes keep forcing me to add ../ which is... problematic to say the least!

Bumpppppp

Xcode 13, something broke, nothing compiles, includes no longer find .h files?
 
 
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