Hi, I am developing an AR application, using an ARSession as camera source and a Metal view as rendering target on iPhone (12 Pro Max as test device and on Xcode 13.3 (13E113)). Since I am trying to render a 3D model with high polygon count, I want to set up a remote server for handling actual render to reduce load on iPhone. Are there any examples out there with this approach for ARKit?
I am looking for something like Microsoft’s remoting method (which can be found here: https://docs.microsoft.com/en-us/windows/mixed-reality/develop/native/holographic-remoting-player). Any example similar to this, utilizing (if allowed by API) re-projection like HoloLens 2 for iOS would be great.