Clarification on offline rule

Hello,

I am planning on creating a project for the WWDC22 Swift Student Challenge if there is one, and I had a question about a rule for the WWDC21 challenge. In the rules it says "Submissions will be judged offline. Your Swift playground should not rely on a network connection."

Additionally, in the terms and conditions of the challenge, it says that you may be disqualified if "your Swift playground requires sign in."

If this is true, what type of projects is Apple looking for? Games? And if so, are projects that would have a big impact but an internet connection (for a map, for example) completely disqualified?

The only reason I'm asking is because on a newsroom post from Apple about the WWDC21 winners, Apple showcases the app "Feed Fleet" that does require sign in and I assume an internet connection.

Thank you in advance for any answers!

Accepted Reply

The "Feed Fleet" app is what the applicant made outside the SSC. For the SSC it has to be completely offline — you can see some past submissions here: https://github.com/wwdc/2021

Replies

The "Feed Fleet" app is what the applicant made outside the SSC. For the SSC it has to be completely offline — you can see some past submissions here: https://github.com/wwdc/2021