Is it possible to get Thread Sanitizer to work when debugging an audio unit extension?
For me XCode just waits forever after the host app is launched and before the AU debugging session starts.
(Host and AU are part of the same project)
Is it possible to get Thread Sanitizer to work when debugging an audio unit extension?
For me XCode just waits forever after the host app is launched and before the AU debugging session starts.
(Host and AU are part of the same project)