Why is In-app purchase content hosting treated as an issue?

Under https://developer.apple.com/documentation/Xcode-Release-Notes/xcode-13_3-release-notes Updates in Xcode 13.3 Beta -> Build System -> Resolved Issues you can read:

Building and uploading nonconsumable in-app purchase content for Apple to host is no longer supported. Existing content that’s hosted by Apple isn’t affected. To enable smaller app bundles, faster downloads, and richer app content, use on-demand resources to host your content on the App Store separately from the app bundle. For details, see On-Demand Resources Essentials. (84121695)

In Xcode, this probably has the effect that the "In-App Purchase Content" template is no longer available:

My questions are:

  1. Was there an earlier announcement that this feature was to be eliminated, or was it simply underused, deemed unnecessary, and therefore eliminated as an "issue"?

  2. What about the feature in iTMSTransporter, will it be no longer available there either?

  3. Is it possible to update existing hosted content?

Answered by martax in 706378022

One can really feel sorry for Apple. They demonstrate their power over developers with such paranoid and abnormal business practices. Apple you are sick.

Accepted Answer

One can really feel sorry for Apple. They demonstrate their power over developers with such paranoid and abnormal business practices. Apple you are sick.

Why is In-app purchase content hosting treated as an issue?
 
 
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