Mixing Core ML w/ Metal Performance Shaders Graph?

Is it possible to do any of the following:

  1. Export a model created using MetalPerformanceShadersGraph to a CoreML file;
  2. Failing 1., save a trained MetalPerformanceShadersGraph model in any other way for deployment;
  3. Import a CoreML model and use it as a part of a MetalPerformanceShadersGraph model.

Thanks!

I would like to understand what you are trying to accomplish when you say "Save a trained MetalPerformanceShadersGraph model in any other way for deployment;" so I can assist you better. Are you looking to decouple code from model weights? And, deploy weights out-of-band?

Mixing Core ML w/ Metal Performance Shaders Graph?
 
 
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