Hiding the green dot in the upper right of the screen while using camera.

Hi there

I am currently creating an AR app using ARFoundation in unity. The actual device is an iPad with IOS15. When I start the app, a green dot appears in the upper right corner of the screen indicating that the camera is in use, but after a short while, the green dot disappeared. In IOS15, I thought the green dot is always displayed while the camera was running, but that didn't happen here. In the default camera app and my other AR app that I created with ARFoundation, it is always displayed while the camera is running. I'd like to hide the green dot while the camera is on for my other apps as well, if possible, but does anyone know under what conditions this dot stays on or off.

Thank you.

As long as the camera or microphone is running & recording input the green dot is there to stay. It's an Apple privacy attention thing to inform the user an application is currently recording something. So no you cannot turn the dot off because there is no public API to do so.

As long as the camera or microphone is running & recording input the green dot is there to stay. It's an Apple privacy attention thing to inform the user an application is currently recording something. So no you cannot turn the dot off because there is no public API to do so.

That's a complain many in the AV industry have raised. Notably when displayed is on an external screen in fullscreen mode.

That's for MacOS, but if they do something here, it could also be on iOS ?

h t t p s : / / w w w.macrumors.com/2021/12/22/av-artists-frustrated-by-orange-dot-macos/

Hiding the green dot in the upper right of the screen while using camera.
 
 
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