Library Bundle won't build properly on M1 Mac

I have created a very simple bundle library. I am transitioning from a 2018 macbook pro Intel to a 2021 MBP M1 Max.

I have the latest xcode installed on both computers.

This library just has a single .h and single .mm Obj-C files.

I have it set to build both M1 and Intel architectures.

When I build this on the Intel mac I can copy my bundle to the M1 mac and use it from the environment that I need it in.

When I build the exact same project on my new mac with M1 and try to run it my environment says it can't find the bundle.

Is there something I need to know about building on the M1 versus Intel?

Library Bundle won't build properly on M1 Mac
 
 
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