We are seeing frequent crashes from within the CocoaAsyncSocket library on iOS 15.1
So far iOS 15.1 is the only os version affected even though the 15.1 population is small relative to 15.0 and 14.x. This leads us to think that this is likely an issue with iOS?
This is possibly a race condition because the crash does not occur every time this code is exercised, however we haven't been able to diagnose with the Thread Sanitizer
because the Thread Sanitizer
is only available on the simulator, and iOS 15.1 is not yet available for the simulator.
Any ideas?