Hello,
After updating Xcode today to the Version 13.0 (13A233) when I run my app on the latest iOS simulator Version 13.0 (970), not matter is its an iPhone 12 or 13 etc. the widgets won't load. If I try to search for widgets to add to the Home Screen there is nothing to pick from. And when I try to run the widget directly from Xcode I get an unusual error that I've never had before.
Please specify the widget kind in the scheme's Environment Variables using the key '_XCWidgetKind'
I used to be able to run the widgets from the target and play with them all at once.