I am trying to find a way to set a UI element to a physical size (in the real world) across all devices.
For example: in pages on Ipad, when you zoom in / out you see a % scale, and at 100% it says "Actual" because the page onscreen is the same width as a real piece of paper. I would like to set my scroll view / PKCanvas view to the size of a real piece of (a4) paper but have not found a way to achieve this aside from hard coding values.
Constraints are sized using points so I expect to need some conversion scale, unique to each device (eg. how many points = 1cm).