How do I get the 3D transform of a layer from an Image Well parameter?
matrix_float4x4 l_Transform_Mask_Texture;
FxMatrix44 *l_Pixel_Transform_Temporary = sourceImages [ ki_Mask ].pixelTransform;
Matrix44Data *l_Pixel_Transform = [ l_Pixel_Transform_Temporary matrix ];
Always returns identity matrix.
If I retrieve the pixelTransform on the destinationImage I get something but it must be relating to the tile and that layer's transform.
Could use some help here.
thank you, David Patrick Farmer