Is it possible to use and debug SharePlay through the iOS Simulator like with iMessage apps?
Accepted Reply
SharePlay currently requires a device that can be signed into FaceTime. However, if you can build your app for Catalyst then you can use your Mac as one participant in the activity.
Replies
No! As far as I tested, it is required to test it on an actual device!
SharePlay currently requires a device that can be signed into FaceTime. However, if you can build your app for Catalyst then you can use your Mac as one participant in the activity.
Similar question: I only have one iPhone and want to test the SharePlay integration for my app. Is there a way to use the iOS simulator to do dev testing?