Hi, I'm thinking of using Network Framework's peer-to-peer capabilities for this years WWDC 2021 Swift Student Challenge. In the requirements, they say that "your Swift playground should not rely on a network connection". Peer-to-peer doesn't require an actual network connection, but just for the Wi-Fi to be turned on (similar to if I were using MultipeerConnectivity).
Does needing Wi-Fi to be toggled on constitute requiring a network connection, even though I don't need a connection per se?
Does needing Wi-Fi to be toggled on constitute requiring a network connection, even though I don't need a connection per se?