According to HIG about Augmented Reality. Haptic is a great tool to enhance the immersive experience.
So I added haptic function using UIFeedbackGenerator.
By the way, I found that haptic is not working.
The reason is providesAudioData that is one of the ARWorldTrackingConfiguration property is true.
After providesAudioData is false. Haptic is working well.
In my application features, recording audio is important. Is there any method using both "providesAudioData" and haptic feedback?
I think it's a bug in ARKit.
So I added haptic function using UIFeedbackGenerator.
By the way, I found that haptic is not working.
The reason is providesAudioData that is one of the ARWorldTrackingConfiguration property is true.
After providesAudioData is false. Haptic is working well.
In my application features, recording audio is important. Is there any method using both "providesAudioData" and haptic feedback?
I think it's a bug in ARKit.