I have created a multi-level scene where the user can click an audio file icon and an .mp3 file will play a short audio file. This works beautifully locally on my computer and when I share to my iPhone/iPad. However, when I export the USDZ file, upload to my website and test from there the audio does not play. The other behaviors (Tap + Show) works, but the audio does not play. I've tried the .mp3, .wav, and .caf format with no luck.
I created a new reality composer file, added a cube and added a tap + sound behavior using the built in audio options (Happy Chime), but the same exact issue occurs.
Any suggestions on what I can adjust in my project to allow audio to play? Do the audio files need to be in the same directory as the usdz file? Any help is appreciated.
I created a new reality composer file, added a cube and added a tap + sound behavior using the built in audio options (Happy Chime), but the same exact issue occurs.
Any suggestions on what I can adjust in my project to allow audio to play? Do the audio files need to be in the same directory as the usdz file? Any help is appreciated.