With the latest update I'm unable to receive a UDP broadcast. I've tested this with a device that is on the previous OS and the current iOS 14 update. The previous version works as intended. Is this bug or does something need to be modified for instance in the plist possibly? I've tested a few other apps that offer a listener for UDP those appear to not be working as well. I've searched for information on this issue with no resolute as of now.
To add some more information. I'm using AsyncUdpSocket. This is just for binding to a port and receiving UDP. I'm not broadcasting nor is this multicasting. The last time this stopped working was in iOS 11.4 I believe. With that particular incident it appeared to be a bug within the update since the next patch resolved the issue.
From reading I can see Apple has added in a Local Network Privacy. I don't believe this is the same however I did add the Privacy Local Network to the plist along with description to see. This however seemed to have no affect. Walking through the code it looks as if the UDPSocket is being bound without error however the on udpsocket is never being fired when receiving data. I have verified that data is being sent to the correct port in which it is bound.
From reading I can see Apple has added in a Local Network Privacy. I don't believe this is the same however I did add the Privacy Local Network to the plist along with description to see. This however seemed to have no affect. Walking through the code it looks as if the UDPSocket is being bound without error however the on udpsocket is never being fired when receiving data. I have verified that data is being sent to the correct port in which it is bound.