I see a weird bug. I have the following code:
However, this has no effect on some iOS devices. This was not the case before when code was built with XCode11.x. Is this a known bug?
Code Block func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool { application.isIdleTimerDisabled = true ...
However, this has no effect on some iOS devices. This was not the case before when code was built with XCode11.x. Is this a known bug?