Xcode 12 - iOS 14 Simulator -> Map crashes after 10 mins adding polyline

Hello,

on Xcode 12 the iOS 14 simulator crashes after 10 mins adding constantly a polyline (location points) to the MKMapView. Running it on a iOS 13 simulated device has no problem. Following errors are shown when it crashes. Does anybody see the same problem? Is it only a simulator issue? Any feedback is appreciated ...



[MTLDebugRenderCommandEncoder validateFramebufferWithRenderPipelineState:], line 1288: error 'Framebuffer With Render Pipeline State Validation
For color attachment 0, the renderPipelineState pixelFormat must be MTLPixelFormatInvalid, as no texture is set.
'
  • [MTLDebugRenderCommandEncoder validateFramebufferWithRenderPipelineState:]:1288: failed assertion `Framebuffer With Render Pipeline State Validation

For color attachment 0, the renderPipelineState pixelFormat must be MTLPixelFormatInvalid, as no texture is set.
Xcode 12 - iOS 14 Simulator -> Map crashes after 10 mins adding polyline
 
 
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