I have some AudioUnits where I use the base class implementation of fullState and setFullState. This has been working fine up until the beta of iPadOS14.
Now, the parameter tree is not being updated after setFullState is called from either my internal preset code or from an AU host. The setFullState method is called but the parameterTree is left in the same state it was before the call.
I'm wondering if this is expected behavior or if it might be a bug in the base class implementation.
Now, the parameter tree is not being updated after setFullState is called from either my internal preset code or from an AU host. The setFullState method is called but the parameterTree is left in the same state it was before the call.
I'm wondering if this is expected behavior or if it might be a bug in the base class implementation.