I have an OS X Swift app which works correctly in Yosemite, but the progress bar doesn't show in El Capitan. All else works normally in the "real" program.
I created a stub program to try to debug the problem, but I still can't get the progress bar to show. Using XCode 7.0.1 (7A1001) and created this from scratch
The test app takes a counter input (typed in) and should show a progress bar until count is reached. If the progress bar is unhidden it does appear, but doesn't refresh until the end, when it shows blue 100%. I've added progressBar.display() - no effect. same with window.display() no change.
progCount is another field I put on the window to see if I could see the numbers ticking up, but that didn't show until the last number.
I used debug and saw the i value ticking up, and progressBar.doubleValue also incremented. It looks like a window redraw issue but I can't find what to do differently. Remember too, this works on Yosemite.
Any help would be welcome, thanks
--- code fragment ----
@IBOutlet weak var window: NSWindow!
@IBOutlet weak var progressBar: NSProgressIndicator!
@IBOutlet weak var counter: NSTextField!
@IBOutlet weak var progCount: NSTextField!
(a bit of housekeeping not shown)
@IBAction func countUp (sender: NSButton) {
var i=0
if counter.integerValue != 0 {
progressBar.hidden = false
progressBar.minValue = 0.0
progressBar.doubleValue = 0.0
progressBar.maxValue = counter.doubleValue
while i < counter.integerValue {
i=i+1
progressBar.incrementBy(1.0)
progCount.doubleValue = progressBar.doubleValue
}
progressBar.hidden = true
}
}
--- end ---