I would like to blend a UIView with my app's background, using a special blend mode (in my case, the Overlay mode). However, the view to blend is contained in a complex hierarchy of views.
Blending a view with its direct siblings can be achieved using
view.layer.compositingFilter = "overlayBlendMode"
, but the view won't blend with non-siblings views, like the app background.
To recreate the problem, I made the following playground:
import UIKit
import PlaygroundSupport
class MyViewController : UIViewController {
override func loadView() {
let parentView = UIView()
parentView.backgroundColor = .purple
// Child view
let childView = UIView(frame: CGRect(x: 50, y: 50, width: 200, height: 200))
childView.layer.borderColor = UIColor.orange.cgColor
childView.layer.borderWidth = 3
parentView.addSubview(childView)
// Child child view
let childChildView = UIView(frame: CGRect(x: 50, y: 50, width: 100, height: 50))
childChildView.backgroundColor = .white
childChildView.layer.compositingFilter = "overlayBlendMode"
childView.addSubview(childChildView)
self.view = parentView
}
}
// Present the view controller in the Live View window
PlaygroundPage.current.liveView = MyViewController()
Screenshots of what the result should look like are available here.
Note 1: the blended view is supposed to move, because it's inside a UIScrollView.
Note 2: my app background could be a gradient or an image, so I can't just change the color of the child view to make it the same as background.