USDZ with multiple animations

Hello,


I'm trying to convert a model with multiple skeletal animations to USDZ but so far i have not been able to do it.


I export them from unity.

My models work fine as DAE and in scenekit.

However i have not found a way to make them behave correctly as USDZ in realitykit.


Has anybody been able to do this? With what workflow?


Thanks

Gil

Replies

no answer yet? How Apple could help their developers to progress with AR and usdz files? It's a shame! I've been searching for weeks some answers trying to figure how properly work with 3D animated content in iOS apps. There's not life in this forums. Where do you pretend us to find solutions?
Same question here, I've been able to use multiple animations with .DAE in SceneKit views 3 years ago and I really want to embrace RealityKit but it seems more than limited to only be able to have just one animation per model.
It's even more frustrated when there are methods like availableAnimations etc.

If someone from Apple could answer it, is it something coming in the future ?