Hi,
I have a SCNTechnique pass `scene_only`, and I was expecting the camera feed to be rendered to a texture `scene_out`, snippet below, but when I debug the GPU, it's just black for the pass, do I have to specify another parameter to capture the camera feed too?
Seemingly related: https://stackoverflow.com/questions/59569525/scntechnique-on-arscnview-does-not-affect-camerafeed-scene-background-on-ios-1
<key>scene_only</key>
<dict>
<key>colorStates</key>
<dict>
<key>clear</key>
<true/>
</dict>
<key>excludeCategoryMask</key>
<string>1</string>
<key>draw</key>
<string>DRAW_SCENE</string>
<key>inputs</key>
<dict/>
<key>outputs</key>
<dict>
<key>color</key>
<string>scene_out</string>
</dict>
</dict>