Object size after conversion from GLB/glTF

Often size of usdz object is much bigger after GLB to USDZ conversion. GLB file created in Blender and when i see it on Android ARCore the size is ok, but the same object on Apple /ARKit has wrong size.


For conversion i use usdzconvert.


Could you help me:

1. Is any suggestion what is wrong?

2. is any utility to change size of usdz object?

I'm having the same issue as well!

Object size after conversion from GLB/glTF
 
 
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