Greetings,
when I run my iOS 13 app in a iOS 11 simulator some of the colors in my asset catalog were incorrectly dsiplayed. Some colors came up as if the iOS 11 device was in dark mode and some colors were correct. Ideally it should have worked just as it does on iOS 12. I assumed that since named colors were available in iOS 11 that on on that platform the light colors would be used, since that is all that is known?
We have a requirement that our app runs on the last 3 major versions of iOS, so it is imperative that this works
Edit: This is an issue with Xcode beta 6. I recall my app displaying colors correctly when it was run on Xcode beta 5 via the simulator.
Edit2: I should point out that this also happens with image catalogs. Instead of picking the 'Any' image from the image set, it sometimes pick a dark mode one on iOS 11.
Thanks in advance,
Neal