I am experimenting with the code in Session 605
I want to see what I am tapping and next I want to add animation.
I am using this code:
@IBAction func onTap(_ sender: UITapGestureRecognizer) {
let tapLocation = sender.location(in: arView)
print("I am here at onTap")
// Get the entity at the location we've tapped, if one exists
if let object = arView.entity(at: tapLocation) {
// For testing purposes, print the name of the tapped entity
print(object.name)
// Add interaction code here
}
}
I have generated collisions with this:
boxAnchor.generateCollisionShapes(recursive: true)
I can get behaviors to work from reality composer, but I don't get anything back from the onTap action. How do I get things responding in the onTap function so that I can add code based animation, etc.?
thanks,
Dale