So, is SceneKit dead?

Unlike pervious years, there are no sessions, or anything, for SceneKit.

Are we supposed to go to Unity and (ugh) C#?

Was there some sort of fallout with the SceneKit group?

Was it written in Obj-C so it's a forgotten stepchild?

Is Apple only interested in USDZ support?

Reality Composer seems like a rudimentary editor for iPad and iPhone.


No new features or editor improvements.

Seems like it's been dropped in the hold with OpenGL.

There's been time invested. Apple, guidance please?

Are there any news or updates on SceneKit or RealityKit this week ? Thanks!

So, is SceneKit dead?
 
 
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