Unlike pervious years, there are no sessions, or anything, for SceneKit.
Are we supposed to go to Unity and (ugh) C#?
Was there some sort of fallout with the SceneKit group?
Was it written in Obj-C so it's a forgotten stepchild?
Is Apple only interested in USDZ support?
Reality Composer seems like a rudimentary editor for iPad and iPhone.
No new features or editor improvements.
Seems like it's been dropped in the hold with OpenGL.
There's been time invested. Apple, guidance please?