I repeat this older thread, as it does not show on the forum with my added post !
https://forums.developer.apple.com/message/298938#298938
I answered to KMT answer (I read the referenced thread)
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Looks like that triggered the name change dialog.
Can you just right click on the watch name without that happening? Try it on the phone, on the left so see what I'm looking for.
Otherwise, this sounds like what others went thru (routine pairing v o o d o o ) in this SO thread - seen it ? [ filter does not like v o o …]
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So, my question now
I run in the same problem.
I just got the Apple Watch (4, OS 5.1.1) and use XCode 10.1. OSX 10.13.6
I can create the app + WatchOS on simulator without problem. But not on device.
The watch is paired with iPhone.
I connect iPhone with USB
=> get the message :
The iPhone "iPhone XS" can not be used because it requires iTunes 12.9 or later. Do you want to download the latest version of iTunes now?
I ignore the message (as I think iTunes 12.9 requires Mojave, isn't it ?). Could it be the problem ???
In XCode, I select the scheme iPhone Xs of *** + Apple Watch of ***
I run, it compiles OK, but at the end says:
"Finished running myApp on Apple Watch of ***" in the XCode bar
Plus alert:
App installation failed
The host is not paired with the device.
I have checked in XCode Devices:
- on the left, I see iPhoneXS of ***
- but not the Watch
- On the right of Devices window, I see the PAIRED WATCHES:
Apple Watch of ***
I also checked that Apple Watch is listed with an UDID in the Devices list
The scheme was in Debug mode.
So, I changed to release mode, and get the message in Scheme that paired devices not available for debug.
So, Compile again, but then get message :
Could not launch 'Autonomie' on iPhone XS ***
There was an error preparing Apple Watch de *** for development.
Try reattaching the device to which Apple Watch de *** is paired. The device rejected the pairing attempt.
So I unpaired the device.
Reattached
Truted the host
Run again, just to get again the message
The host is not paired with the device.
I do not see which and where I should pair.
I finally found the cause.
I had to accept on the watch to trust the computer.
I used this set up (everything may not be needed):
- opened XCode
- connected the iPhone to which the watch is paired to the Mac through cable
- rebboted the watch
- accepted to trust (the Yes / no answers are "hidden" bellow the watch bottom: need to scroll)
After this, first attempt to compile di generate the app on the watch.