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Targets vs Library
Over the long term I plan on making several games for iOS using a lot of common functionality. I am trying to plan for the future about how I will share all of that code between my games. As I understand it I basically have two options: Create a single Xcode project with a different Target for each game. Create a common Library and a different Xcode project for each game. Does anyone have any feelings on the pros/cons for these two approaches (or a 3rd approach that is better)?
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Mar ’22