At WWDC 2023, the background asset feature was introduced, allowing essential resources to be downloaded before the game is first launched. How does this differ from including all necessary resources directly in the installation package? What are the advantages of this approach, and how does it enhance the user experience?
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Dear Apple Developer Support,
I have a question regarding the Background Assets feature for a game we are planning to release on the App Store. Specifically, I would like to understand the user experience during the initial installation process.
If our game utilizes the Background Assets feature and we have essential assets specified in the BAExtension, will the end user need to wait for these essential assets to be fully downloaded before they can open the game after installing it from the App Store? Additionally, during this download process, will there be any indication of the essential assets' download status on the App Store or on the home screen icon of the game?
Your guidance on how this process is managed and what the user can expect would be greatly appreciated.
Thank you for your assistance.