Same here. Anyone find a fix?
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I'm pretty sure my plist files are correct. The application was build on the skeleton of an inter-app audio plugin. With inter-app being deprecated, that's probably why it's crashing when running on the simulator in Big Sur. I think I'll look for a new skeleton.
So removed the the inter-app entitlement and confirmed that I do not use the microphone or any audio for that matter. I do use CoreMIDI though.
I notice that if I disable hardened runtime for ios debugging, then the crash goes away. Should hardened run time be enabled for the ios simulator?