Is there a way to retrieve the position of the main window in Vision OS? I'd like to implement a feature where users can drag the window and have a 3D model follow it
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We have a lot of resources made using 3Dmaxs design software. How can the USDZ exported from 3dmax be used in the vision project. The preview in the folder on the Apple computer is correct. However, it is not possible to parse the texture in the xcode project. The difference in USDZ data compared to Blender is that the texture data exported by 3dmax has an additional node graph node. Is there any export plugin support?
How to make some label UI render to the front of 3D objects in the development of vision pro