I have this problem from time to time. I can connect the AVP device to my laptop, but Xcode can not connect. I found that quitting the simulator (which I had been using) immediately allows Xcode to connect to the AVP device.
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I am trying how to specify different material texture based on which eye is being rendered. Did you even figure this out?
I get this same error some of the time in a MacOS app I am writing.
Running macOS Catalina Version 10.15.7
Xcode 11.3.1
let panel = NSOpenPanel()
panel.canChooseDirectories = true
panel.canChooseFiles = false
panel.allowsMultipleSelection = false
panel.resolvesAliases = true
let result = panel.runModal()
if result == NSApplication.ModalResponse.OK { ... }
Something is suspicious, because I can get similar issues on other 3rd party programs I have built.
I am running an older version of macOS, because I am slow to update all my software (about a days
worth of work and usually a lot of breakage).