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A teacher from the VisionOS team is in need.
As a 3D AR developer who has been struggling to put the pieces together to create a decent interface and quality 3D into an AR format the past couple years, I’ve really been looking forward to Apples Glasses or AR goggles. There has been, and I can’t imagine that I’m in any way alone in this feeling, a complete lack of help from Apple in helping people get started in a meaningful way. The WWDC content, while being perfect snippets to explain new classes and function, is the absolute worst at giving any help whatsoever to give meaning to these snippets of code. To let us know what to do with them. The sample projects are great, but a simple few pages of written explanations to walk us through the maze of function, and what calls what, would make these sample projects gold, instead of semi useless eye candy. It’s pure programmer hubris to toss us the box of puzzle pieces and expect miracles. I have world changing app ideas that would make people scramble to buy the Vision Pro, but hit the usual wall. There have been a few rays of light in the Apple AR world, and certainly not from Apple. Ryan Kopinsky with his Reality School YouTube Channel is number one. A hand full of others create some helpful tutorials as well. What if Apple put a pittance of its might into actually creating something useful to teach a comprehensive AR coarse? Hire a few Ryan Kopinsky’s, put together a course that strings together all those gold nuggets on display from WWDC and put them to actual use. Now is the time, the exact time, to do this right. You have a world changing product here that could possibly languish in relative doldrums of simple 3D windows. We need actual help to help you.
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Jun ’23