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Comment on How to Retrieve Current Badge Count After applicationIconBadgeNumber Deprecation?
Hi, Thanks for the reply. I have one more query regarding the same Our team had previously encountered deprecation warnings for applicationIconBadgeNumber, but while working with iOS 18.0.1 and Xcode version 16.1, I no longer see these warnings. Has the deprecation been reversed, or do we need to address it on our end? Please provide insights on whether the deprecation still applies, as there are no warnings in Xcode for that API.
3w
Comment on How to Retrieve Current Badge Count After applicationIconBadgeNumber Deprecation?
Hi , Thanks for the reply. Our team had previously encountered deprecation warnings for applicationIconBadgeNumber, but while working with iOS 18.0.1 and Xcode version 16.1, I no longer see these warnings. Has the deprecation been reversed, or do we need to address it on our end? Please provide insights on whether the deprecation still applies, as there are no warnings in Xcode for that API.
3w
Comment on How to Retrieve Current Badge Count After applicationIconBadgeNumber Deprecation?
Hi , Thanks for the reply. Our team had previously encountered deprecation warnings for applicationIconBadgeNumber, but while working with iOS 18.0.1 and Xcode version 16.1, I no longer see these warnings. Has the deprecation been reversed, or do we need to address it on our end? Please provide insights on whether the deprecation still applies, as there are no warnings in Xcode for that API.
3w
Comment on Simulator ARM64 Support for Static Libraries in M1 Machines
Hi @andre7, Is this issue resolved for you? If yes can you please provide the info about how you resolved the issue. I am also facing similar issue, when I am creating a static lib for iphone simulator arm64 i am getting same error error: binaries with multiple platforms are not supported. After running the otool I can see some object files of platform iPhoneos instead of iphone simulator, how can we resolve this? Thanks!
Jun ’22