Hi @robnotyou sorry for the very late reply. Yes the Cube is real, I managed to use "ARKit Scanner" app working and with that you can make scans of objects as .arobjects and then use that as your anchor.
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Thank you for the response, unfortunately I am much more of a noob than you think I am.
/Users/berke/Docs/UB/_ARC 605 Studio/_TASK 3/WDKM 5.0/WDKM 5.0/blender.rcproject
Here's the Reality Composer project I am working on. For now, I am setting the timer idea off to the side. In this scene, you will find a gray cube. It auto-drops when the scene is loaded. When you touch the gray cube, the gold one is made visible and then dropped (that's how far I got, by copy pasting this 10 times).
Thank you for the response, unfortunately I am much more of a noob than you think I am.
https://www.icloud.com/iclouddrive/089RD42bysrMrQBXXxeg2dBCw#blender
Here's the Reality Composer project I am working on. For now, I am setting the timer idea off to the side. In this scene, you will find a gray cube. It auto-drops when the scene is loaded. When you touch the gray cube, the gold one is made visible and then dropped (that's how far I got, by copy pasting this 10 times).
What I would need to happen is for a new golden cube to be spawned in order for this process to repeat endlessly. When I loop it, It keeps disappearing and re-appearing the same cube. I want to make/spawn new ones. I am usually not this clueless but I can't tell wether this is something I would need to program in Xcode or Reality Composer. I know how to add buttons and link them to actions inside Reality Converter but there is no preset for "endlessly spawn items".