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VisionOS RealityKit entity is either invisible or only partially visible
I am trying to create a 360deg immersive video environment. I am new to Swift/SwiftUI dev, so please bare with me if I am missing something. In the preview of the code below, as well as the simulator, "skyBoxEntity" does not appear in full. If radius is > 0.5, it doesn't appear at all. Otherwise it only partially appears. import SwiftUI import AVKit import AVFoundation import RealityKit import RealityKitContent struct ImmersiveReaderView: View { @Binding var id: Book.ID? @Binding var isImmersive: Bool var resourceId = "sampleVideo" private func createSkybox () -> Entity? { // partially visible when radius <= 0.5, but is obstructed?? let skyBoxMesh = MeshResource.generateSphere(radius: 100) guard let url = Bundle.main.url(forResource: resourceId, withExtension: "mp4") else { fatalError("Video not found") } let player = AVPlayer(url: url) let videoMaterial = VideoMaterial(avPlayer: player) let skyBoxEntity = ModelEntity( mesh: skyBoxMesh, materials: [videoMaterial] ) skyBoxEntity.scale *= .init(x: 1, y: 1, z: -1) skyBoxEntity.transform.translation += SIMD3<Float>(0.0, 0.0, 0) return skyBoxEntity } var body: some View { ZStack { let _ = print("Updated ImmersiveReaderView") if isImmersive == true { let _ = print("Immersive On") RealityView { content, attachments in guard let skybox = createSkybox() else { return } // Add the video to the main content. content.add(skybox) // Add the ReaderView as an attachment if let reader = attachments.entity(for: "reader") { reader.setPosition([0, 0, 0.25], relativeTo: skybox) content.add(reader) } } attachments: { Attachment(id: "reader") { ReaderView(id: $id, isImmersive: $isImmersive) } } } else { ReaderView(id: $id, isImmersive: $isImmersive) } } } } struct ImmersiveReaderViewPreviewContainer : View { @State private var bookId: Book.ID? = "Example ID" @State private var isImmersive: Bool = true var body: some View { ImmersiveReaderView(id: $bookId, isImmersive: $isImmersive) } } struct ImmersiveReaderPreview_Previews : PreviewProvider { static var previews: some View { ImmersiveReaderViewPreviewContainer() } }
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Feb ’24