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Unity Xcode build Error Undefined symbols AppsFlyerAdRevenueWrapper
Hello, I'm integrating AppsFlyer SDK to my Unity Game. When I build with Xcode 14 and 15 in MacOS 13.6, I got this error: Undefined symbols for architecture arm64: "stringFromChar(char const*)", referenced from: __logAdRevenue in AppsFlyerAdRevenueWrapper.o "dictionaryFromJson(char const*)", referenced from: __logAdRevenue in AppsFlyerAdRevenueWrapper.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) Any help figuring this out would be greatly appreciated!
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Nov ’23