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Reply to ios 12 location bug?
I'm also seeing this issue becoming increasingly common, especially with Complications. I'm working around it like so: func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) { if let location = manager.location as CLLocation? { if location.coordinate.latitude == 0 { return } locationManager.stopUpdatingLocation() // do stuff with location } } With the early return, didUpdateLocations might be called multiple times. In my testing, I always get a valid location after a few tries. I've been logging it, and usually didUpdateLocations only gets called twice, but I've seen it up to 5 times, all within the same second, before returning a valid location.
Jan ’22