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Xcode 13 Fails To Run On iOS Devices
The project can run on simulator well but it can't run on the iOS devices. I got the error: "error: Build input file cannot be found: '/Users/tantan/Library/Developer/Xcode/DerivedData/Videe-bpukzfmjaxewiuaiolulcqllukjg/Build/Products/Debug-iphoneos/[AppName].app/AppName' (in target 'AppName' from project 'Videe')" Are there any solutions for that? Thanks.
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1.2k
Dec ’21
Background Mode Ble Scanning
Hi everyone, my team is developing an iOS app using CoreBluetooth and CoreLocation that includes the below task: Start a BLE scanning to connect to a peripheral when the phone's location enters a specific boundary area. Is there any way for us to implement this task when the app is in background mode or is not opened? Any sharing or advice would be appreciated. Thanks
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1.1k
Nov ’22